| Type | Property | Startup frames | Range |
| Throw | High | 10 | 2.10 |
| Escape | |||
| Input | Frames | After escape | Distance |
| 1 | 23 | -13 | 3.27 |
| Hit | |||
| Damages | Frames | Distance | Behaviors |
| 65 | -22 | 6.06 | |
| Hit (with ukemi) | |||
| Damages | Frames | Distance | |
| 45 | -30 | 5.47 | |
| Hit (with wall) | |||
| Damages | Frames | ||
| 70 | -23 | ||
| Other information | |||
| You have 8 frames to ukemi when you hit the ground to reduce the damages by 20. | |||
| Type | Property | Startup frames | Range |
| Throw | High | 10 | 2.10 |
| Escape | |||
| Input | Frames | After escape | Distance |
| 1 | 19 | -13 | 3.27 |
| Hit | |||
| Damages | Frames | Distance | Behaviors |
| 70 | -22 | 6.06 | |
| Hit (with ukemi) | |||
| Damages | Frames | Distance | |
| 50 | -30 | 5.47 | |
| Hit (with wall) | |||
| Damages | Frames | ||
| 70 | -23 | ||
| Other information | |||
| You have 8 frames to ukemi when you hit the ground to reduce the damages by 20. | |||
| Blue version has 4 frames less to escape. | |||
| Blue version is +5 damages on normal and ukemi, same damages on wall. | |||
| Type | Property | Startup frames | Range |
| Attack | Middle | 1516 | 2.10 |
| On block | |||
| Frames | Damages | Distance | Behaviors |
| -7-8 | 00 | 1.582.10 | |
| On normal hit | |||
| Frames | Damages | Distance | Behaviors |
| +1 | 380 | 1.83 | |
| On counter hit | |||
| Frames | Damages | Distance | Behaviors |
| +1 | 410 | 1.83 | |
| Steps | |||
| SSL | SWL | SSR | SWR |
| Other information | |||
| 1+2 is a just frame move, with a 1-frame window on the 16th frame. | |||