Throws

1+3

1+3
Type Property Startup frames Range
Throw High 12 1.90
Escape
Inputs Frames After escape Distance
1 or 2 2114 -6 2.91
Hit
Damages Frames Distance Behaviors
35 0 1.95
2+4

2+4
Type Property Startup frames Range
Throw High 12 1.95
Escape
Inputs Frames After escape Distance
1 or 2 2114 -3 1.74
Hit
Damages Frames Distance Behaviors
35 0 1.84
f,hcf+1

f,hcf+1
Type Property Startup frames Range
Throw High 10 2.10
Escape
Input Frames After escape Distance
1 23 -13 3.27
Hit
Damages Frames Distance Behaviors
65 -22 6.06
Hit (with ukemi)
Damages Frames Distance
45 -30 5.47
Hit (with wall)
Damages Frames
70 -23
Other information
You have 8 frames to ukemi when you hit the ground to reduce the damages by 20.
f,hcf+1 (blue)

f,hcf+1
Type Property Startup frames Range
Throw High 10 2.10
Escape
Input Frames After escape Distance
1 19 -13 3.27
Hit
Damages Frames Distance Behaviors
70 -22 6.06
Hit (with ukemi)
Damages Frames Distance
50 -30 5.47
Hit (with wall)
Damages Frames
70 -23
Other information
You have 8 frames to ukemi when you hit the ground to reduce the damages by 20.
Blue version has 4 frames less to escape.
Blue version is +5 damages on normal and ukemi, same damages on wall.

Basics

f+3

Type Property Startup frames Range
Attack Middle 1516 2.10
On block
Frames Damages Distance Behaviors
-7-8 00 1.582.10
On normal hit
Frames Damages Distance Behaviors
+1 180 1.251.96
On counter hit
Frames Damages Distance Behaviors
+9 210 1.992.13
Steps
SSL SWL SSR SWR
f+3:1+2

Type Property Startup frames Range
Attack Middle 1516 2.10
On block
Frames Damages Distance Behaviors
-7-8 00 1.582.10
On normal hit
Frames Damages Distance Behaviors
+1 380 1.83
On counter hit
Frames Damages Distance Behaviors
+1 410 1.83
Steps
SSL SWL SSR SWR
Other information
1+2 is a just frame move, with a 1-frame window on the 16th frame.